My first ever real experience of politics was playing Dictator.
Originally written by Don Priestley for the Sinclair ZX81 in 1982, it was a simple text-based game which subsequently came to other formats including the Commodore 64, BBC Micro, Elan Enterprise and the ZX Spectrum, which is where I encountered it.
As readers may already be aware, my main hobby to distract myself from my day job in the profoundly depressing world of politics is to delve into retro videogaming via my Retropie. It’s an endlessly rewarding fount of discovery and entertainment for many reasons, but sometimes the two spheres collide in extremely unexpected ways.
So let’s talk about GORF.
Midway’s 1981 arcade hit was a pioneering and innovative game. It was the first game to be comprised of multiple highly distinct sub-games, boldly including direct lifts of other people’s coin-ops in the form of Space Invaders and Galaxian. And while it wasn’t the first arcade game to feature synthesised speech – it was beaten to that punch by the likes of Berzerk and Wizard Of Wor the previous year – it was famous for the extensive and iconic vocabulary with which it taunted and goaded the player.
It got numerous conversions of variable quality to various home systems, whether as contemporary licences or later homebrew ports, and that’s where we come in.
If you consult the ZXDB Spectrum database, in the 43 years of the classic Sinclair computer’s history it identifies 64 clones of Konami’s 1981 arcade hit Frogger.
Until yesterday, remarkably, this was still the best one.
Earlier today I happened to pop into to a ZX Spectrum forum I used to frequent to look for a bit of info about an obscure old game, and my eye was caught by a post there.
It regarded an article called “20 Indie Games That You Could Beat in the Time It Would Take You to Watch That Hbomberguy Video”, which is about an almost four-hour-long YouTube video that gamer types are currently talking about on social media, relating to plagiarism by someone or other, but which I’m not going to bother watching or linking to because (a) it’s by a monstrous arsehole, (b) it sounds really really boring and (c) it’s almost four hours long.
Like the forum poster I was disappointed that the headline didn’t mean you could beat ALL of those 20 games in less than the video’s 3h 51m 09s running time, but merely that you could beat any ONE of them, which didn’t seem much of a fun fact.
But it did seem like a bit of a challenge, so to liven up my afternoon while I listened to some lawyers also droning on tediously for hours I thought I’d try to find out how many old Speccy games you could complete, one after the other, in the same timespan.
Obviously stuff has continued to happen on the Speccy scene since then, so it’s now, in some senses, not quite so definitive. Or at least it wasn’t, until I updated it, which I’ve just done, so now it is again. Of it. Or something.
(I appear to have a debilitating compulsion to write top 100s for no very good reason. There’s also this one, and I’m currently working on yet another as a distraction from the wretched state of politics, so fans of subjectively-numbered lists of extremely old videogames should definitely stay tuned.)
I also wanted to have it all in one post rather than five, so now if you want to see the videos of the original arcade games you’ll have to click the titles of each entry – only the Speccy videos are embedded within the article, so the page SHOULD now actually load up without falling over.
There are loads of new entries, a few position adjustments – don’t get TOO excited, Bomb Jack fans – and a bit of general tidying, but I haven’t rewritten the entire thing because it’s 33,000 words and I’m not a lunatic, although those two facts are mostly unrelated. So if you haven’t seen it before, go and get a cup of tea and some biscuits, because this might take a while.
The Spectrum community is arguably more on top of the machine’s history than any other in the world of gaming, so it’s always quite noteworthy when something and/or someone escapes its notice entirely. And so it is with Lukasz Kur.
The screenshot above is of a game called a_e Adventure, or sometimes a_e in King Chrum’s Gold Mines. (According to Kur the character’s name represents “a portion of a forum member’s user name which inadvertantly looked like an emoticon of sorts – a little face with asymetrical eyes.”)
The 16K ZX Spectrum was definitely the ginger stepchild of the family of micros that defined home computing in the UK in the 1980s. With far less memory available to coders (just 9K) than a 16K ZX81, the £125 cost of the entry-level model – shockingly the equivalent of £416 now – didn’t get you all that much bang for your buck when it launched, even by the standards of April 1982.
The vast majority of purchasers wisely chose to save up the extra £50 for the 48K version (£175, or a hefty £582 in 2023 money, although still peanuts compared to the Commodore 64’s launch price of £1,327 equivalent), and the 16K Speccy very quickly fell out of favour. In fact it was withdrawn from sale after barely over a year on the shelves, with old stocks cleared at £99.
(There are no official figures for how many of the 5 million Spectrums sold were 16Ks, but Home Computing Weekly reported in May 1983 that 300,000 machines in total were sold in the first year, and in August 1983 Popular Computing Weekly reported that the 48K had outsold the 16K by two to one, so we can make a reasonable guess at somewhere between 120,000 and 150,000 units of the 16K in the year and a bit it was on sale, or roughly 3% of all Spectrums.)
But even in its very brief life (the vast bulk of these titles were released in 1983), the 16K machine amassed a library of fun games that left the catalogues of many better-specced computers in the dust. And for no particular reason other than that 40 years have passed since it abruptly met its fate, we’re here to celebrate them.
So sit yourself down with one of the last cans of Lilt (or don’t, because it’s full of poisonous artificial-sweetener chemicals now), get ready to fondly remember a few old favourites, and hopefully also discover some lost gems for the first time.
In the modern world, presentation and packaging is absolutely central to how we experience (and sell) everything. When videogame arcades tried to break that rule, it almost led them to disaster.
If you went to a shop to buy the latest blockbuster videogame, handed over your £50 and were given in return a blank unboxed disc with the name scrawled on it in marker pen, you’d be really unhappy about it – even though the disc would contain the exact same game code and play exactly the way it does when it comes in a pretty case.
It’d be like ordering a cup of tea in a cafe and have them bring you a cup of cold water, a teabag and a kettle – you’ve technically got everything that you need, but it’s not the experience you were hoping for.
And yet, for many years – and to some extent even today – that’s exactly the way we treated arcade games.
Super-veteran readers may recall the story of Scorpion Software, the amateur games development collective I formed with a pal in the early 1980s to create largely rubbish games mostly written in BASIC for the ZX Spectrum and the Dragon 32.
If you read the 2008 retrospective linked in that paragraph, you’ll note that it offers a bit of constructive self-critique on some of the games we produced, and the other day I accidentally stumbled into following my own advice.
My Retropie setup is my favourite physical thing I’ve ever owned. For a total cost of under £200 (the Retropie box itself, plus a monitor and a double arcade joystick), I have instant access to just about the entire history of videogaming up to and including the original Playstation (plus some later stuff too, like the Nintendo DS).
But the physicality of it makes a huge difference. It’s hard to overstate what a complete revelation switching the Pi from a little box under my living-room TV controlled with Playstation joypads to a stand-up machine with proper joysticks was. It changed from something that was nice to have a little play on once in a while to something I use for pleasure every single day.
Northcode on Ping-Pong-Fiddle-Aye-No: “Call it what you like – a unification, a partnership, a marriage, a merger, a fusion, a joining, an alliance,…” Jun 29, 12:13
Confused on Ping-Pong-Fiddle-Aye-No: “some stories of note sure; whatever you say jack … https://archive.ph/MtIdp – just keep the pump and dump going there…” Jun 29, 12:04
Confused on Ping-Pong-Fiddle-Aye-No: “I am currently gathering contributions for venezuelan earthquake victims. – the money will be ring-fenced through my amazon account. in…” Jun 29, 12:02
Peter Campbell on Ping-Pong-Fiddle-Aye-No: “The police wouldn’t submit a report to COPFS on someone they thought wasn’t guilty of a crime. They would only…” Jun 29, 11:30
Southernbystander on Ping-Pong-Fiddle-Aye-No: “Illuminati? Very small fry. Everything leads back to the madness inducing Nyarlathotep, a deity horrible beyond anything you can imagine,…” Jun 29, 10:54
Alf Baird on Ping-Pong-Fiddle-Aye-No: ““who has the power over the police and COPFS” This would appear to be the UK ‘interior ministry’ otherwise known…” Jun 29, 10:47
James Che on Ping-Pong-Fiddle-Aye-No: “They are all under one Colonial State umbrella, “The Scotland Act , including arrangement of votes and voting system.” Jun 29, 10:21
David Miller on Ping-Pong-Fiddle-Aye-No: “Murrell was the fall guy Sturgeon,Swinney.Beattie .Osawld and the rest of the Corrupt cabal are covering each others backs but…” Jun 29, 10:19
Spartan 117 on Ping-Pong-Fiddle-Aye-No: “Judging from the last 30+ years of British politics and the apparent deliberate self-harm continuously inflicted deliberately on the population,…” Jun 29, 09:35
Casper on Ping-Pong-Fiddle-Aye-No: “I am pleased to know….many will not be sleeping well right now. Has your readership peaked lately….?” Jun 29, 09:28
Grace Green on Ping-Pong-Fiddle-Aye-No: “I have personal experience of criminal corruption by Johnston Carmichael aided by lawyers, sheriffs and civil servants. I have been…” Jun 29, 09:15
Shug on Ping-Pong-Fiddle-Aye-No: “The questions that follows is who has the power over the police and COPFS to make them align their stories…” Jun 29, 09:03
100%Yes on Ping-Pong-Fiddle-Aye-No: “David McAdam, Good question but its one of many the rest of us have been asking ourselves. Is whole fiasco…” Jun 29, 09:01
David McAdam on Ping-Pong-Fiddle-Aye-No: “Can someone answer what the SNP Auditors for all the years of the Peter Murrell embezzlement were doing? I know…” Jun 29, 08:36
Hatey McHateface on Ping-Pong-Fiddle-Aye-No: “So unkind, YL. I’ve merely observed, on several occasions, that your finest work is published after 2 AM. If you…” Jun 29, 07:33
Hatey McHateface on Ping-Pong-Fiddle-Aye-No: ““it’s little wonder they’re unable to grasp postcolonial theory” Of course, you, Alf, Northy, and many others on here all…” Jun 29, 07:19
Hatey McHateface on Ping-Pong-Fiddle-Aye-No: “Ah, c’moan noo. If we all lost our jobs, just because we turned up at work with a transponder aerial…” Jun 29, 07:11
Young Lochinvar on Ping-Pong-Fiddle-Aye-No: “HMcH Tried to reply earlier, it just didn’t appear, and I know posts at this time upset you so very…” Jun 29, 01:01
Saffron Robe on Ping-Pong-Fiddle-Aye-No: “Excellent comment, Achnababan, which I wholeheartedly agree with. However, I wouldn’t say that there is a significant number of MSPs…” Jun 29, 00:15
Oneliner on Ping-Pong-Fiddle-Aye-No: “How naive. So the Holyrood spad who was caught with a transponder aerial in his gusset was acting independently. Where…” Jun 28, 23:56
Rob on Ping-Pong-Fiddle-Aye-No: “We are descending down the conspiracy rabbit hole now.] If you raise something the “british state” doesn’t like you will…” Jun 28, 23:24
Hatey McHateface on Ping-Pong-Fiddle-Aye-No: “The references to Scotland’s illustrious history as a Kingdom under a long and noble line of Scottish Kings and Queens…” Jun 28, 22:16
Hatey McHateface on Ping-Pong-Fiddle-Aye-No: “Whispers in the shadows. “The swirl of a cape. Masked figures, partially seen in the gloom beneath smashed streetlights. The…” Jun 28, 22:07
sarah on Off-topic: “@ Tinto, I thought Cape Verde’s example was an obvious one for Scotland to follow – their defenders and midfield…” Jun 28, 22:00
Young Lochinvar on Ping-Pong-Fiddle-Aye-No: “Tomorrows anniversary of note; Battle of Buittle (near Dalbeattie) in 1308. Bruce’s fortunes were on the up and the fictional…” Jun 28, 21:54
sarah on Off-topic: “Definitely fewer summer birds here near the head of Loch Broom but on the other hand a huge increase in…” Jun 28, 21:53
sarah on Off-topic: “Thanks, aLurker. I too am a supporter of the Manifesto for Independence and cannot see why it wasn’t adopted across…” Jun 28, 21:36
Alf Baird on Ping-Pong-Fiddle-Aye-No: “This fits with postcolonial theory on how colonialism is enabled and protected, where the national party elite is ‘co-opted by…” Jun 28, 20:25
GeoffC on Ping-Pong-Fiddle-Aye-No: “We shall keenly await Murrell’s book titled “I Was The Scapegoat; Clearly”.” Jun 28, 20:24
Hatey McHateface on Ping-Pong-Fiddle-Aye-No: “Enough already, Alf! I get it. We Scots can’t do anything because we’re pre-ordained to be doomed. We need others…” Jun 28, 19:55