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The phantom referendum 0

Posted on November 08, 2011 by

The theoretical possibility that the UK Government could usurp the Scottish Government and hold its own referendum on Scottish independence is one that's been kicking around ever since the SNP won its historic majority at Holyrood back in May. But one question that nobody seems to have asked is "So what?"

Much of conventional wisdom has it that only the UK Parliament has the ability to grant Scotland independence, and that the Scottish Parliament can't legally bring about the dissolution of the Union. This is essentially a fallacy, based on misunderstanding of the sovereign nature of the Scottish people, but is generally held to be an academic technicality anyway – should a referendum conducted by Holyrood indicate the desire of the Scottish electorate for independence, the idea of Westminster even attempting to refuse would in practice be unthinkable.

But were Westminster to conduct its own vote, would the situation be any different? It's hard to see how. It was recently claimed by the Tories' Lord Forsyth that Alex Salmond had told George Osborne the SNP would boycott any Westminter-led referendum. This would throw up a pretty interesting constitutional brouhaha by itself, but let's assume the referendum went ahead in 2012, the SNP did indeed refuse to collaborate in it, and let's say for the sake of argument that as a result it delivered a resounding "No" vote on a very low turnout. What then?

The UK would continue business as usual (assuming there hadn't been a civil war), and soon enough would arrive at 2015. At which point the SNP would table the referendum for which the Scottish electorate gave them an overwhelming mandate, and invite the UK Government to try to stop it.

It's difficult to identify any legal grounds on which Westminster would be able to block a referendum which the Prime Minister had repeatedly acknowledged was Holyrood's to hold. Short of Cameron sending in the tanks, the second referendum would go ahead regardless of the result of the first. The constitutional sovereignty of the Scottish people would remain unchanged, as would the unthinkability of any refusal by Westminster to accept the result. Once again, beyond military conflict there simply wouldn't be any way to keep the Union together.

(It's not even as if there isn't extremely recent precedent on these very islands for having two referenda on the same subject in the same country in close succession. Less than 16 months separated the people of the Republic Of Ireland's rejection of the Lisbon Treaty from a second vote in which it was accepted.)

So we're going to go ahead and say with some confidence that there will be no Westminster-conducted referendum on Scottish independence. That it would be democratically outrageous ought to be reason enough, let alone that it would likely be highly counter-productive, but more importantly it would be also completely pointless. Only Holyrood has a mandate for a referendum, and only Holyrood – on Holyrood's own terms – will conduct one.

Newsnight Scotland, 7-11-11 0

Posted on November 08, 2011 by

A fairly in-depth lead piece on the "devo max" conundrum, including an interview with referendum expert Dr Matt Qvortrup who, under very determined and persistent questioning from an unhappy Glenn Campbell, offered the professional opinion that a notional two-question poll where Q1 was "Do you want more powers for the Scottish Parliament?" and Q2 was "Do you also want full independence?" would be both legitimate and fair, and also that in his view, a vote of 51% for independence in such a scenario would mean independence for Scotland, regardless of whether the "devo max" question received a higher vote.

The unambiguous clarification of Dr Qvortrup's position was welcome given the strenuous attempts by the Unionist parties to misrepresent it last week, after the First Minister gave what turned out to be an entirely accurate summary of Dr Qvortrup's views, but one based on an erroneous source. Dr Qvortrup confirmed that he'd spoken to the First Minister and accepted his "misquote" was an honest error rather than an attempt to portray his views inaccurately.

The episode also featured a piece on whether the Scottish Conservatives can recover from the divisions caused by their leadership contest, in which party donor John McGlynn called for a change in direction.

How 9/11 killed videogames journalism 22

Posted on September 11, 2011 by

There’s been some truly horrible stuff passing for videogames journalism in recent times. Whether it’s reviewers telling people to hand over £25 for a shoddy, lazy cash-in because it comes in a cardboard box or writers arguing with each other over the precise manner in which gamers should be gouged for more money, it’s a depressing picture. (And having the president of IGN tell MCV last week that the recipe for the future was “getting celebrities involved“ didn’t paint it any prettier.)

I’ve always believed that writers are there to serve their readers, not their subjects. But as I was bemoaning the last case in a cloud of gloom and shame-by-proxy last month, I had a bit of an epiphany, and it wasn’t a particularly cheering one. Because the truth of the matter is that readers are getting the videogames journalism (indeed, the journalism generally) that they deserve.

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This frequency’s my universe 7

Posted on August 27, 2011 by

We need a new word for videogames. The term was coined back in the 1970s to describe something that at the time was a completely new and revolutionary artform (it must be barely conceivable to today’s gamers that there was a time in living memory when such things as games played on a TV screen simply didn’t exist), and the image it conjured up was a straightforward one of Asteroids, Pac-Man and Space Invaders – that is, an abstract, magical, ultra-modern type of entertainment, born in technology and totally unrelated to any kind of leisure pursuit that had ever gone before it.

The very word “videogame” inherently depicted something that was exciting, glamorous and – because most games were located in arcades, places where under-18s weren’t allowed – slightly forbidden and dangerous too.

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David Cameron’s new best friend 285

Posted on August 10, 2011 by

You may have seen David Cameron on the news today, anointing himself head of the "New Moral Army", promising a "fightback" against rioters, and praising (at 0.53) "the million people on Facebook who've signed up to support the police". The group in question was created, and is run, by this lovely chap:

That doesn't seem quite the sort of "morality" the Prime Minister should be getting behind, does it? But there are more rib-ticklers where that came from.

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A riots reader 65

Posted on August 09, 2011 by

Quickly rounding up some of the more interesting reflections on (and in some cases, prescient predictions of) recent events. By all means send any you've spotted that I've missed and I'll add them.

Riots: the underclass lash out (Daily Telegraph)

"Meanwhile, the view is gaining ground that social democracy, with its safety nets, its costly education and health care for all, is unsustainable in the bleak times ahead. The reality is that it is the only solution."

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How many chickens is this? 18

Posted on April 22, 2011 by

I don't know, because I'm not going to count them. But if the latest opinion poll is correct (and it's a big "if"), the electoral map of the Scottish Parliament is going to look rather different in two weeks' time:

65 seats are needed for a majority in the Parliament, and the Greens support an independence referendum, so if these figures are accurate the possibility of Scotland seceding from the UK will suddenly get an awful lot more real. And a Tory-led government in Westminster has already seen support for independence surge by almost 50%, to level pegging with those opposed to it.

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The Coin Dozer Gospel 4

Posted on April 06, 2011 by

Readers of a spiritual or elderly bent may be aware of the parable of the Deck Of Cards. (You can listen to a splendidly reverby take of Wink Martindale’s definitive version by clicking this convenient link here.)

But you don’t have to go back to the 1950s for a similarly instructive metaphor for the contemporary age. Because the iOS game Coin Dozer serves, if you don’t want to carry around a bulky copy of Das Kapital, as a bible of the modern capitalist world. Shut up, it’s not bollocks.

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Make sense of this for me, someone 11

Posted on March 26, 2011 by

I was out and about today, and finally saw a 3DS in action for the first time. As billed, the 3D effect is absolutely gobsmacking, but even after just a few minutes I was finding it quite tiring on my eyes and I imagine the novelty will largely wear off after a couple of days, leaving you with a very pricey way to play Ridge Racer and Super Monkey Ball again. But not quite THIS pricey:

What in the name of Canaan Banana is going on here?

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Oh, poor DS, what did they do to you? 29

Posted on March 18, 2011 by

Aged viewers will recall this reporter's once-burning love for the Nintendo DS. But it wasn't just the appearance on the scene of the younger, slimmer, all-touching-all-the-time iThings that caused the flame to die.

This week, with the Western launch of the 3DS just a few days away, I went back to the old stager for one last hurrah, to see what I'd missed in what's now almost two years of iOS-focused gaming and also to see how it felt to use a so-called "real" handheld console again. I found out some things, and have written them down here because I'm old and I forget stuff.

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On review scoring 23

Posted on August 01, 2010 by

It's one of the most-observed truths of videogame reviewing that the entire concept of scoring is, as practised almost universally in all forms of current print, broadcast and online media, fundamentally broken.

Everyone knows that the marks awarded in game reviews – whether out of five stars, ten points or 100% – are not in fact sequential numbers as we were taught them in arithmetic lessons, but abstract ciphers whose true value is heavily encoded. In videogame reviewing, 4 isn't any bigger than 2, 6=7, and 10 is more than twice as many as 9.

And therefore – since the sole and entire point of scoring is to attach an instantly comprehensible numerical summary of the reviewer's opinion to the text – videogame review scores are functionally almost meaningless.

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