My first ever real experience of politics was playing Dictator.
Originally written by Don Priestley for the Sinclair ZX81 in 1982, it was a simple text-based game which subsequently came to other formats including the Commodore 64, BBC Micro, Elan Enterprise and the ZX Spectrum, which is where I encountered it.
As readers may already be aware, my main hobby to distract myself from my day job in the profoundly depressing world of politics is to delve into retro videogaming via my Retropie. It’s an endlessly rewarding fount of discovery and entertainment for many reasons, but sometimes the two spheres collide in extremely unexpected ways.
So let’s talk about GORF.
Midway’s 1981 arcade hit was a pioneering and innovative game. It was the first game to be comprised of multiple highly distinct sub-games, boldly including direct lifts of other people’s coin-ops in the form of Space Invaders and Galaxian. And while it wasn’t the first arcade game to feature synthesised speech – it was beaten to that punch by the likes of Berzerk and Wizard Of Wor the previous year – it was famous for the extensive and iconic vocabulary with which it taunted and goaded the player.
It got numerous conversions of variable quality to various home systems, whether as contemporary licences or later homebrew ports, and that’s where we come in.
If you consult the ZXDB Spectrum database, in the 43 years of the classic Sinclair computer’s history it identifies 64 clones of Konami’s 1981 arcade hit Frogger.
Until yesterday, remarkably, this was still the best one.
Earlier today I happened to pop into to a ZX Spectrum forum I used to frequent to look for a bit of info about an obscure old game, and my eye was caught by a post there.
It regarded an article called “20 Indie Games That You Could Beat in the Time It Would Take You to Watch That Hbomberguy Video”, which is about an almost four-hour-long YouTube video that gamer types are currently talking about on social media, relating to plagiarism by someone or other, but which I’m not going to bother watching or linking to because (a) it’s by a monstrous arsehole, (b) it sounds really really boring and (c) it’s almost four hours long.
Like the forum poster I was disappointed that the headline didn’t mean you could beat ALL of those 20 games in less than the video’s 3h 51m 09s running time, but merely that you could beat any ONE of them, which didn’t seem much of a fun fact.
But it did seem like a bit of a challenge, so to liven up my afternoon while I listened to some lawyers also droning on tediously for hours I thought I’d try to find out how many old Speccy games you could complete, one after the other, in the same timespan.
Obviously stuff has continued to happen on the Speccy scene since then, so it’s now, in some senses, not quite so definitive. Or at least it wasn’t, until I updated it, which I’ve just done, so now it is again. Of it. Or something.
(I appear to have a debilitating compulsion to write top 100s for no very good reason. There’s also this one, and I’m currently working on yet another as a distraction from the wretched state of politics, so fans of subjectively-numbered lists of extremely old videogames should definitely stay tuned.)
I also wanted to have it all in one post rather than five, so now if you want to see the videos of the original arcade games you’ll have to click the titles of each entry – only the Speccy videos are embedded within the article, so the page SHOULD now actually load up without falling over.
There are loads of new entries, a few position adjustments – don’t get TOO excited, Bomb Jack fans – and a bit of general tidying, but I haven’t rewritten the entire thing because it’s 33,000 words and I’m not a lunatic, although those two facts are mostly unrelated. So if you haven’t seen it before, go and get a cup of tea and some biscuits, because this might take a while.
The Spectrum community is arguably more on top of the machine’s history than any other in the world of gaming, so it’s always quite noteworthy when something and/or someone escapes its notice entirely. And so it is with Lukasz Kur.
The screenshot above is of a game called a_e Adventure, or sometimes a_e in King Chrum’s Gold Mines. (According to Kur the character’s name represents “a portion of a forum member’s user name which inadvertantly looked like an emoticon of sorts – a little face with asymetrical eyes.”)
The 16K ZX Spectrum was definitely the ginger stepchild of the family of micros that defined home computing in the UK in the 1980s. With far less memory available to coders (just 9K) than a 16K ZX81, the £125 cost of the entry-level model – shockingly the equivalent of £416 now – didn’t get you all that much bang for your buck when it launched, even by the standards of April 1982.
The vast majority of purchasers wisely chose to save up the extra £50 for the 48K version (£175, or a hefty £582 in 2023 money, although still peanuts compared to the Commodore 64’s launch price of £1,327 equivalent), and the 16K Speccy very quickly fell out of favour. In fact it was withdrawn from sale after barely over a year on the shelves, with old stocks cleared at £99.
(There are no official figures for how many of the 5 million Spectrums sold were 16Ks, but Home Computing Weekly reported in May 1983 that 300,000 machines in total were sold in the first year, and in August 1983 Popular Computing Weekly reported that the 48K had outsold the 16K by two to one, so we can make a reasonable guess at somewhere between 120,000 and 150,000 units of the 16K in the year and a bit it was on sale, or roughly 3% of all Spectrums.)
But even in its very brief life (the vast bulk of these titles were released in 1983), the 16K machine amassed a library of fun games that left the catalogues of many better-specced computers in the dust. And for no particular reason other than that 40 years have passed since it abruptly met its fate, we’re here to celebrate them.
So sit yourself down with one of the last cans of Lilt (or don’t, because it’s full of poisonous artificial-sweetener chemicals now), get ready to fondly remember a few old favourites, and hopefully also discover some lost gems for the first time.
In the modern world, presentation and packaging is absolutely central to how we experience (and sell) everything. When videogame arcades tried to break that rule, it almost led them to disaster.
If you went to a shop to buy the latest blockbuster videogame, handed over your £50 and were given in return a blank unboxed disc with the name scrawled on it in marker pen, you’d be really unhappy about it – even though the disc would contain the exact same game code and play exactly the way it does when it comes in a pretty case.
It’d be like ordering a cup of tea in a cafe and have them bring you a cup of cold water, a teabag and a kettle – you’ve technically got everything that you need, but it’s not the experience you were hoping for.
And yet, for many years – and to some extent even today – that’s exactly the way we treated arcade games.
Super-veteran readers may recall the story of Scorpion Software, the amateur games development collective I formed with a pal in the early 1980s to create largely rubbish games mostly written in BASIC for the ZX Spectrum and the Dragon 32.
If you read the 2008 retrospective linked in that paragraph, you’ll note that it offers a bit of constructive self-critique on some of the games we produced, and the other day I accidentally stumbled into following my own advice.
My Retropie setup is my favourite physical thing I’ve ever owned. For a total cost of under £200 (the Retropie box itself, plus a monitor and a double arcade joystick), I have instant access to just about the entire history of videogaming up to and including the original Playstation (plus some later stuff too, like the Nintendo DS).
But the physicality of it makes a huge difference. It’s hard to overstate what a complete revelation switching the Pi from a little box under my living-room TV controlled with Playstation joypads to a stand-up machine with proper joysticks was. It changed from something that was nice to have a little play on once in a while to something I use for pleasure every single day.
sam on A Stitch In Timing: “https://www.taylorfrancis.com/books/mono/10.4324/9780203788332/internal-colonialism-michael-hechter “…Hechter examines the unexpected persistence of ethnicity in the politics of industrial societies by focusing on the British Isles.…” Feb 7, 22:10
Lorna Campbell on A Stitch In Timing: “James: the very fact that he was filmed lifting the sledgehammer and bringing it down on the back of the…” Feb 7, 21:52
Young Lochinvar on A Stitch In Timing: “Woo hoo! Someone (Keir) has hit the defrost button and the Broontosaurus has been thawed out to save the (Labour)…” Feb 7, 21:48
Hatey McHateface on A Stitch In Timing: “@James Cheyne Why don’t you re-post on some site read by our fighting friends in the east? I’m confident they…” Feb 7, 21:38
Young Lochinvar on A Stitch In Timing: ““Fact”checker @ 7.43 Even for you it’s surprising you came out with this paper thin surrebutter! You’re the one (allegedly)…” Feb 7, 21:22
Hatey McHateface on A Stitch In Timing: “Awww. I wanted an opportunity to enthuse about the health and fitness benefits of goose stepping. Stamina building too, and…” Feb 7, 21:21
Hatey McHateface on A Stitch In Timing: “Language theory, and common sense, tells us that colonial and post colonial are different things. A science and engineering background…” Feb 7, 21:03
DaveL on A Stitch In Timing: “Ask the Rev, his machine chose to protect you from having to answer to it.” Feb 7, 20:56
Hatey McHateface on A Stitch In Timing: “What would a Yank like Hechter know of the Celtic Periphery? To many of the bulk of Scots residing in…” Feb 7, 20:54
Hatey McHateface on A Stitch In Timing: “Were they about goose stepping by any chance? Relax. You’ve already covered that to the best of your ability.” Feb 7, 20:42
Alf Baird on A Stitch In Timing: ““not sure what your point is” Postcolonial theory tells us that the more culturally assimilated native bourgeoisie, being “the most…” Feb 7, 20:41
Hatey McHateface on A Stitch In Timing: “@Alf I never made the team either. You have my sympathy. Like you, I still remember how much it hurt.…” Feb 7, 20:37
factchecker on A Stitch In Timing: “David, You are obviously not aware of the threat of cultural colonisation that we live under. Indeed, it may already…” Feb 7, 20:00
Alf Baird on A Stitch In Timing: ““Of course it is only a half government” Its not even that. Whatever ‘it’ may be called, it is ‘managed’…” Feb 7, 19:58
factchecker on A Stitch In Timing: “The ProfessorHechter is quoted as saying “Within the Celtic Periphery this also meant that the English held: ‘a disproportionate share…” Feb 7, 19:43
David Holden on A Stitch In Timing: “@ Alf Baird 6.31 pm . I remember it well Alf also supporters of a certain football club that were…” Feb 7, 19:21
Alf Baird on A Stitch In Timing: “Interesting, but lets not confuse colonialism with the class struggle. This from Professor Michael Hechter’s study of ‘The UK Internal…” Feb 7, 18:41
Alf Baird on A Stitch In Timing: “You maybe don’t remember ‘Rugby Legends for No’, reflecting the more privileged culturally assimilated native groups greater propensity to oppose…” Feb 7, 18:31
James on A Stitch In Timing: “See above, everyone. Another unionist Fanny.” Feb 7, 17:59
DaveL on A Stitch In Timing: “Hey Rev, I’m wondering why two lengthy replies concerning fascism to Hatey’s post at 7.41pm on the 6th have been…” Feb 7, 17:44
David Holden on A Stitch In Timing: “Not sure where your rant is coming from but it is so far off the mark I am beginning to…” Feb 7, 17:38
Confused on A Stitch In Timing: “rugby is cringe. murrayfield, all those blazer cunts, all those private schoolboys banging heads, supported by new town stockbrokers giving…” Feb 7, 16:51
Andy Wiltshire on A Stitch In Timing: “The long arm of colonialism can even reach as far as Italy.” Feb 7, 16:24
James Cheyne on A Stitch In Timing: “North code, Depends on wether you are perverted cretin looking and aiming for State control over the people? never had…” Feb 7, 15:08
Charles Findlay on A Stitch In Timing: “Has anyone who reads this site ever wondered if Common Purpose might have something to do with the way things…” Feb 7, 15:06
TURABDIN on A Stitch In Timing: “It is the American obsession with English history that is truly perverse and queer. For a modern country of non…” Feb 7, 14:20
James Cheyne on The Marshalling Plan: “If one can’t do the job you were set up to do by the moneyed perverted pedo ring cretins then…” Feb 7, 14:01
Young Lochinvar on A Stitch In Timing: “Who is the producer(s)? Kenny Everett’s “Tinsel Man”?” Feb 7, 13:41
Hatey McHateface on A Stitch In Timing: “MSM reporting the six hammer wielding activists will be indicted for re-trial on February 18th. Gives them ample time to…” Feb 7, 13:37