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Why I miss Scotland 6

Posted on February 20, 2012 by

Do you want to be my friend? 4

Posted on January 28, 2012 by

Just a quick bit of housekeeping here, folks, nothing much to see. I'm not used to being popular, so I'm a tad mystified by the flow of Game Center friend requests that arrive on my iThings every day from people I don't know, and who, to be honest, I have very little interest in being pretend internet buddies with. I'm 44, y'know? I very much enjoy challenging personal friends, professional acquaintances or WoSland readers at games, but not some random adolescent from Bumhole, Nebraska.

The big problem with the internet, though, is that even many otherwise sane and decent people still insist on using absurd playground nicknames to identify themselves rather than proper human names, or at least – as in my own case with Game Center – the recognisable name of their app/business/whatever. So a request from "sUP3rKEWLd00d__87" might, horrendously, turn out to be from a person I actually do know in some way and would (inexplicably) wish to be "friends" with.

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An open letter to Jeff Minter fans 9

Posted on January 18, 2012 by

Hi, Minter lovers! As you’ll know, Jeff tends to be… well, let’s say “a little prickly” about constructive criticism, and especially the sort that comes from me. So could one of you perhaps be the best friend that tells you when you need to use more deodorant, and point out to him in the nicest possible way that he can’t do controls?

Jeff’s history of often staggeringly fantastic games is regularly blighted by a consistent propensity for terrible, terrible ideas about how to control them. Who could forget, for example, the genius insight that what Defender really needed was mouse control and no Hyperspace? Messed-up controls were the one ugly, hairy wart on the face of iOS Minotron, and now he’s done it again with the ludicrous decision to FORCE players to hold their iPhone diagonally to play his latest release, Caverns Of Minos.

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Window on the soul 24

Posted on December 05, 2011 by

I’ve seen Threads. I have, in fact, seen it more than once, which is some special sort of idiotic masochism. So I’m no sort of shrinking violet when it comes to crushing, soul-destroying bleakness. I’m made of reasonably stern stuff, backed up by the sort of misanthropy that serves as a “Well, duh” shield against the horror of humanity.

So I don’t speak lightly when I say I’m not sure I’ve ever seen anything bleaker or more horrible than episode 1 of Black Mirror.

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We aren’t the 99% 13

Posted on November 30, 2011 by

It’s even happening in Bath. Even in one of the richest corners of Britain – a city so posh that it refused a local organic dairy farm permission to open a boutique ice-cream concession in its expensive new showpiece shopping development in case it “lowered the tone” – there’s an Occupy protest. A couple of dozen tents huddle together in Queen Square, a small green space in the middle of a busy traffic junction that’s more accustomed to hosting farmers’ markets and games of boules.

To be honest, I’m surprised there are that many. Bath’s housing, parking and public transport are all so cripplingly costly that poor people can barely get into the centre of town even for a visit. But still, like most of the Occupy protests nationwide (those that still survive at all, anyway), the numbers are pretty pitiful. At a time when the government has all but openly declared class war, when everyone from the Socialist Worker to the Daily Mail is furious at the greed of the wealthy, why isn’t the whole country out on the streets, rather than a few little pockets camping in the cold?

The answer is obvious, but for some reason is never spoken aloud. Despite the Occupy movement’s catchy and evocative slogan, we aren’t the 99%. But that’s understandable, because “we are the 33%” doesn’t carry quite the same moral punch.

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News From The World 16-10-11 2

Posted on October 16, 2011 by

WoSland’s weekly roundup of the stories you might have missed over the last seven days of the 21st Century’s non-stop media tsunami.

Is below.

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Capitalism is weird, part 57 13

Posted on October 11, 2011 by

This page lists the various contract tariffs for the imminent iPhone 4S on O2. If you add them up, you get some pretty strange results.

(For the purposes of these calculations, we've worked out the total cost for the term of a 12-month contract, including a £6 "Bolt-On" for 500MB of data, and based on purchasing the 64GB model.)

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The extra mile 8

Posted on September 20, 2011 by

Videogame critics are a slightly different breed of people to gamers. The latter, partly because of the investment they've made in a product, will often be prepared to overlook a number of flaws and focus on the balanced pros-versus-cons merits of a game. Critics tend to be less concerned with such earthly matters and much more perfectionist, because they're focused on the game's place in the pantheon of artistic posterity rather than its instant here-and-now worth. The ponces.

As such, they (or I should say, we) can often be a lot angrier at games that are nearly brilliant than those that are just plain mediocre. This week's case in point: VS Racing.

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How 9/11 killed videogames journalism 22

Posted on September 11, 2011 by

There’s been some truly horrible stuff passing for videogames journalism in recent times. Whether it’s reviewers telling people to hand over £25 for a shoddy, lazy cash-in because it comes in a cardboard box or writers arguing with each other over the precise manner in which gamers should be gouged for more money, it’s a depressing picture. (And having the president of IGN tell MCV last week that the recipe for the future was “getting celebrities involved“ didn’t paint it any prettier.)

I’ve always believed that writers are there to serve their readers, not their subjects. But as I was bemoaning the last case in a cloud of gloom and shame-by-proxy last month, I had a bit of an epiphany, and it wasn’t a particularly cheering one. Because the truth of the matter is that readers are getting the videogames journalism (indeed, the journalism generally) that they deserve.

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Why the SNP should run in England 68

Posted on September 06, 2011 by

As a Scot who’s made their life happily in England for the last 20 years, and also as someone on the liberal half of the political spectrum with friends and acquaintances of a predominantly similar persuasion, there’s a sentence I hear more frequently than any other with regard to politics: “I wish we could vote for the SNP too”.

But it’s not just the material things – the free tuition, the free prescriptions, the free care for the elderly (and the abundance of lovely natural resources) – that my much-beloved and cherished English pals envy.

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This is why you’re probably an idiot 16

Posted on September 01, 2011 by

If there's one thing we all love here at WoSland, it's a good old-fashioned All-Time Top 100. And from a critic's standpoint, we've long thought the gold standard was the 1991 Your Sinclair chart for the ZX Spectrum. Not for its writing, or even (so much) the games themselves, but because the list showcased an incredible breadth of game types, such as we never thought we'd see again in mainstream commercial gaming.

That was until iOS arrived, of course. Now, for the first time in 20 years, it's once again possible to create a legitimate one-format Top 100 in which there are barely any two games in the same genre. And to prove it, that's just what we've done. But there's something even more special about this particular list.

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Public service announcement 8

Posted on August 28, 2011 by

There are two groups of videogamers in the UK (and perhaps the world) whose Venn diagram has a surprisingly small intersection. In Group A we have "People who own a Nintendo DS", and in Group B there's "People interested in buying a Nintendo 3DS".

In fairness, this may be because Group B is so small it'd be a tiny intersection even if it was entirely contained within Group B, but that's neither here nor there. In any event, because WoSland loves Nintendo so much, we're going to try to help increase it a bit.

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